emotiongap screenshot

Emotion Gap

This is my first Game Project and what got me into Game Design. You play an astronaut who crash landed onto an alien planet. The task is simple:

  • Explore
  • Get those enery orbs
  • Get back to the ship

Background

My original intention for this project was to get to grips with 3D animation
as a complement to my experience with 2D. However, this quickly
faded into the background as I found a lot of fun in other areas of development.
These are mainly the creation of 3D assets, the creation of a
landscape or world, particle systems and later the development of game mechanics

At the time I discovered that there is footage of Venus captured by the Verena Missions, which made toxicity and acid as a topic and theme really interesting to me. I also liked the idea of gravitational anomalies.

 

Sebastian helped me a lot with learning how to rig and animate inside Blender.

 

I wanted to keep the gameplay simple, so I could focus more on learning the engine and visuals.

There are moving platforms, bouncy jump spheres and collectibles.